Shadow Demon

Medium Fiend (Demon) , Chaotic Evil
• Armor Class: 13
• Hit Points: 66 (12d8+12)
• Speed: 30 ft., fly 30 ft.

STR DEX CON INT WIS CHA
1 (-5) 17 (+3) 12 (+1) 14 (+2) 13 (+1) 14 (+2)

• Saving Throws: Dex +5, Cha +4
• Skills: Stealth +7
• Condition Immunities: exhaustion, grappled, paralyzed, petrified, poisoned, prone, restrained
• Resistances: acid, fire, necrotic, thunder, bludgeoning, piercing, and slashing from nonmagical weapons
• Vulnerabilities: radiant
• Senses: darkvision 120 ft.
• Languages: Abyssal, telepathy 120 ft.
• Challenge: 4 (1100 XP)
• Environments: Dungeon, Planar

• Incorporeal Movement: The demon can move through other creatures and objects as if they were difficult terrain. It takes 5 (1d10) force damage if it ends its turn inside an object.

• Light Sensitivity: While in bright light, the demon has disadvantage on attack rolls, as well as on Wisdom (Perception) checks that rely on sight.

• Shadow Stealth: While in dim light or darkness, the demon can take the Hide action as a bonus action.

Actions


• Claws: Melee Weapon Attack: +5 to hit, reach 5 ft., one creature. Hit: 10 (2d6 + 3) psychic damage or, if the demon had advantage on the attack roll, 17 (4d6 + 3) psychic damage.