Shadow Demon
Medium Fiend
(Demon)
, Chaotic Evil
• Armor Class: 13
• Hit Points: 66 (12d8+12)
• Speed: 30 ft., fly 30 ft.
STR |
DEX |
CON |
INT |
WIS |
CHA |
1 (-5) |
17 (+3) |
12 (+1) |
14 (+2) |
13 (+1) |
14 (+2) |
• Saving Throws:
Dex +5, Cha +4
• Skills:
Stealth +7
• Condition Immunities:
exhaustion, grappled, paralyzed, petrified, poisoned, prone, restrained
• Resistances:
acid, fire, necrotic, thunder, bludgeoning, piercing, and slashing from nonmagical weapons
• Vulnerabilities:
radiant
• Senses:
darkvision 120 ft.
• Languages:
Abyssal, telepathy 120 ft.
• Challenge:
4 (1100 XP)
• Environments:
Dungeon, Planar
• Incorporeal Movement:
The demon can move through other creatures and objects as if they were difficult terrain. It takes 5 (1d10) force damage if it ends its turn inside an object.
• Light Sensitivity:
While in bright light, the demon has disadvantage on attack rolls, as well as on Wisdom (Perception) checks that rely on sight.
• Shadow Stealth:
While in dim light or darkness, the demon can take the Hide action as a bonus action.
Actions
• Claws:
Melee Weapon Attack: +5 to hit, reach 5 ft., one creature. Hit: 10 (2d6 + 3) psychic damage or, if the demon had advantage on the attack roll, 17 (4d6 + 3) psychic damage.