Shalvus Martholio
Medium Humanoid
(Turami Human)
, Neutral
• Armor Class: 13
• Hit Points: 27 (6d8)
• Speed: 30 ft.
STR |
DEX |
CON |
INT |
WIS |
CHA |
10 (+0) |
15 (+2) |
10 (+0) |
12 (+1) |
14 (+2) |
14 (+2) |
• Skills:
Deception +4, Insight +4, Investigation +3, Perception +4, Sleight of Hand +4, Stealth +4
• Languages:
Common, Elvish
• Challenge:
0 (10 XP)
• Sneak Attack (1/turn):
Shalvus deals an extra 7 (2d6) damage when he hits a target with a weapon attack and has advantage on the attack roll, or when the target is within 5 feet of an ally of Shalvus that isn't incapacitated and Shalvus doesn't have disadvantage on the attack roll.
• Roleplaying Information:
Nalaskur Thaelond of Bargewright Inn has entrusted the shepherd Shalvus with an important assignment: to figure out the best way by which Goldenfields can be brought under the Black Network's control. Shalvus believes that success will ensure his swift rise through the Zhentarim ranks.
Ideal: "I'll do what it takes to prove myself to the Zhentarim."
Bond: "I love animals, and I'm very protective of them."
Flaw: "I can't resist taking risks to feed my ambitions."
Actions
• Quarterstaff:
Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 3 (1d6) bludgeoning damage, or 4 (1d8) bludgeoning damage if used with both hands.
• Hand Crossbow:
Ranged Weapon Attack: +2 to hit, range 30/120 ft., one target. Hit: 5 (1d6+2) piercing damage. Shalvus carries ten crossbow bolts.