Sildar Hallwinter
Medium Humanoid
(Human)
, Neutral Good
• Armor Class: 16
• Hit Points: 27 (5d8+5)
• Speed: 30 ft.
STR |
DEX |
CON |
INT |
WIS |
CHA |
13 (+1) |
10 (+0) |
12 (+1) |
10 (+0) |
11 (+0) |
10 (+0) |
• Saving Throws:
Str +3, Con +3
• Skills:
Perception +2
• Languages:
Common
• Challenge:
1 (200 XP)
Actions
• Multiattack:
Sildar makes two melee attacks.
• Longsword:
Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 5 (1d8 + 1) slashing damage.
• Heavy Crossbow:
Ranged Weapon Attack: +2 to hit, range 100 ft./400 ft., one target. Hit: 5 (1d10) piercing damage.
**Reactions**
• Parry:
When an attacker hits Sildar with a melee attack and Sildar can see the attacker, he can roll 1d6 and add the number rolled to his AC against the triggering attack, provided that he's wielding a melee weapon.