Sildar Hallwinter

Medium Humanoid (Human) , Neutral Good
• Armor Class: 16
• Hit Points: 27 (5d8+5)
• Speed: 30 ft.

STR DEX CON INT WIS CHA
13 (+1) 10 (+0) 12 (+1) 10 (+0) 11 (+0) 10 (+0)

• Saving Throws: Str +3, Con +3
• Skills: Perception +2
• Languages: Common
• Challenge: 1 (200 XP)

Actions


• Multiattack: Sildar makes two melee attacks.

• Longsword: Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 5 (1d8 + 1) slashing damage.

• Heavy Crossbow: Ranged Weapon Attack: +2 to hit, range 100 ft./400 ft., one target. Hit: 5 (1d10) piercing damage. **Reactions**

• Parry: When an attacker hits Sildar with a melee attack and Sildar can see the attacker, he can roll 1d6 and add the number rolled to his AC against the triggering attack, provided that he's wielding a melee weapon.