Sirac of Suzail

Medium Humanoid (Chondathan Human) , Lawful Good
• Armor Class: 14
• Hit Points: 22 (5d8)
• Speed: 30 ft.

STR DEX CON INT WIS CHA
14 (+2) 17 (+3) 11 (+0) 12 (+1) 13 (+1) 16 (+3)

• Skills: Athletics +4, Insight +3, Survival +3
• Languages: Common, Orc
• Challenge: 0 (10 XP)

• Roleplaying Information: An acolyte of Torm, Sirac grew up on the streets of Suzail, the capital of Cormyr. He came to Icewind Dale to become a knucklehead trout fishe but instead found religion. The misbegotten son of Artus Climber, a renowened human adventurer, Sirac hasn't seen his father since he was a baby. Ideal: "Without duty or loyalty, a man is nothing." Bond: "Icewind Dale is where i belong for the rest of my life." Flaw: "I am honest to a fault."

Actions


• Shortsword: Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6+3) piercing damage.

• Dart: Ranged Weapon Attack: +5 to hit, range 20/60 ft., one target. Hit: 5 (1d4+3) piercing damage. Sirac carries six darts. **Reactions**

• Parry: Sirac adds 2 to his AC against on melee attack that would hit him. To do so, Sirac must see the attacker and be wielding a melee weapon.