Sirac of Suzail
Medium Humanoid
(Chondathan Human)
, Lawful Good
• Armor Class: 14
• Hit Points: 22 (5d8)
• Speed: 30 ft.
STR |
DEX |
CON |
INT |
WIS |
CHA |
14 (+2) |
17 (+3) |
11 (+0) |
12 (+1) |
13 (+1) |
16 (+3) |
• Skills:
Athletics +4, Insight +3, Survival +3
• Languages:
Common, Orc
• Challenge:
0 (10 XP)
• Roleplaying Information:
An acolyte of Torm, Sirac grew up on the streets of Suzail, the capital of Cormyr. He came to Icewind Dale to become a knucklehead trout fishe but instead found religion. The misbegotten son of Artus Climber, a renowened human adventurer, Sirac hasn't seen his father since he was a baby.
Ideal: "Without duty or loyalty, a man is nothing."
Bond: "Icewind Dale is where i belong for the rest of my life."
Flaw: "I am honest to a fault."
Actions
• Shortsword:
Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6+3) piercing damage.
• Dart:
Ranged Weapon Attack: +5 to hit, range 20/60 ft., one target. Hit: 5 (1d4+3) piercing damage. Sirac carries six darts.
**Reactions**
• Parry:
Sirac adds 2 to his AC against on melee attack that would hit him. To do so, Sirac must see the attacker and be wielding a melee weapon.