Swarm of Bats
Medium Swarm
, Unaligned
• Armor Class: 12
• Hit Points: 22 (5d8)
• Speed: 0 ft., fly 30 ft.
STR |
DEX |
CON |
INT |
WIS |
CHA |
5 (-3) |
15 (+2) |
10 (+0) |
2 (-4) |
12 (+1) |
4 (-3) |
• Condition Immunities:
charmed, frightened, grappled, paralyzed, petrified, prone, restrained, stunned
• Resistances:
bludgeoning, piercing, slashing
• Senses:
blindsight 60 ft.
• Challenge:
1/4 (50 XP)
• Environments:
Cave, Dungeon, Forest, Ruins, Swamp, Underground, Urban
• Echolocation:
The swarm can't use its blindsight while deafened.
• Keen Hearing:
The swarm has advantage on Wisdom (Perception) checks that rely on hearing.
• Swarm:
The swarm can occupy another creature's space and vice versa, and the swarm can move through any opening large enough for a Tiny bat. The swarm can't regain hit points or gain temporary hit points.
Actions
• Bites:
Melee Weapon Attack: +4 to hit, reach 0 ft., one creature in the swarm's space. Hit: 5 (2d4) piercing damage, or 2 (1d4) piercing damage if the swarm has half of its hit points or fewer.