Tanarukk
Medium Fiend
(Demon, Orc)
, Chaotic Evil
• Armor Class: 14
• Hit Points: 95 (10d8+50)
• Speed: 30 ft.
STR |
DEX |
CON |
INT |
WIS |
CHA |
18 (+4) |
13 (+1) |
20 (+5) |
9 (-1) |
9 (-1) |
9 (-1) |
• Skills:
Intimidation +2, Perception +2
• Resistances:
fire, poison
• Senses:
darkvision 60 ft.
• Languages:
Abyssal, Common, Orc
• Challenge:
5 (1800 XP)
• Environments:
Grassland, Mountain, Underground
• Aggressive:
As a bonus action, the tanarukk can move up to its speed toward a hostile creature that it can see.
• Magic Resistance:
The tanarukk has advantage on saving throws against spells and other magical effects.
Actions
• Multiattack:
The tanarukk makes two attacks: one with its bite and one with its greatsword.
• Bite:
Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 8 (1d8+4) piercing damage.
• Greatsword:
Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 11 (2d6+4) slashing damage.
**Reactions**
• Unbridled Fury:
In response to being hit by a melee attack, the tanarukk can make one melee weapon attack with advantage against the attacker.