Tanarukk

Medium Fiend (Demon, Orc) , Chaotic Evil
• Armor Class: 14
• Hit Points: 95 (10d8+50)
• Speed: 30 ft.

STR DEX CON INT WIS CHA
18 (+4) 13 (+1) 20 (+5) 9 (-1) 9 (-1) 9 (-1)

• Skills: Intimidation +2, Perception +2
• Resistances: fire, poison
• Senses: darkvision 60 ft.
• Languages: Abyssal, Common, Orc
• Challenge: 5 (1800 XP)
• Environments: Grassland, Mountain, Underground

• Aggressive: As a bonus action, the tanarukk can move up to its speed toward a hostile creature that it can see.

• Magic Resistance: The tanarukk has advantage on saving throws against spells and other magical effects.

Actions


• Multiattack: The tanarukk makes two attacks: one with its bite and one with its greatsword.

• Bite: Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 8 (1d8+4) piercing damage.

• Greatsword: Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 11 (2d6+4) slashing damage. **Reactions**

• Unbridled Fury: In response to being hit by a melee attack, the tanarukk can make one melee weapon attack with advantage against the attacker.