Thri-kreen (Psionic)
Medium Humanoid
(Thri-Kreen)
, Chaotic Neutral
• Armor Class: 15
• Hit Points: 33 (6d8+6)
• Speed: 40 ft.
STR |
DEX |
CON |
INT |
WIS |
CHA |
12 (+1) |
15 (+2) |
13 (+1) |
8 (-1) |
12 (+1) |
7 (-2) |
• Skills:
Perception +3, Stealth +4, Survival +3
• Senses:
darkvision 60 ft.
• Languages:
Thri-kreen, telepathy 60 ft.
• Challenge:
1 (200 XP)
• Chameleon Carapace:
The thri-kreen can change the color of its carapace to match the color and texture of its surroundings. As a result, it has advantage on Dexterity (Stealth) checks made to hide.
• Standing Leap:
The thri-kreen's long jump is up to 30 feet and its high jump is up to 15 feet, with or without a running start.
Innate Spellcasting (Psionics)
The thri-kreen's innate spellcasting ability is Wisdom. The thri-kreen can innately cast the following spells, requiring no components:
Actions
• Multiattack:
The thri-kreen makes two attacks: one with its bite and one with its claws.
• Bite:
Melee Weapon Attack: +3 to hit, reach 5 ft., one creature. Hit: 4 (1d6 + 1) piercing damage, and the target must succeed on a DC 11 Constitution saving throw or be poisoned for 1 minute. If the saving throw fails by 5 or more, the target is also paralyzed while poisoned in this way. The poisoned target can repeat the saving throw on each of its turns, ending the effect on itself on a success.
• Claws:
Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 6 (2d4 + 1) slashing damage.
• Variant: Weapons Multiattack:
The thri-kreen makes two gythka attacks or two chatkcha attacks.
• Variant: Gythka:
Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 5 (1d8 + 1) slashing damage.
• Variant: Chatkcha:
Ranged Weapon Attack: +4 to hit, range 30/120 ft., one target. Hit: 5 (1d6 + 2) slashing damage.