Thug

Medium Humanoid (Any Race) , Any Non-Good Alignment
• Armor Class: 11
• Hit Points: 32 (5d8+10)
• Speed: 30 ft.

STR DEX CON INT WIS CHA
15 (+2) 11 (+0) 14 (+2) 10 (+0) 10 (+0) 11 (+0)

• Skills: Intimidation +2
• Languages: any one language (usually Common)
• Challenge: 1/2 (100 XP)
• Environments: Arctic, Cave, Coast, Forest, Grassland, Urban

• Pack Tactics: The thug has advantage on an attack roll against a creature if at least one of the thug's allies is within 5 ft. of the creature and the ally isn't incapacitated.

Actions


• Multiattack: The thug makes two melee attacks.

• Mace: Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 5 (1d6 + 2) bludgeoning damage.

• Heavy Crossbow: Ranged Weapon Attack: +2 to hit, range 100/400 ft., one target. Hit: 5 (1d10) piercing damage.