Tiger
Large Beast
, Unaligned
• Armor Class: 12
• Hit Points: 37 (5d10+10)
• Speed: 40 ft.
STR |
DEX |
CON |
INT |
WIS |
CHA |
17 (+3) |
15 (+2) |
14 (+2) |
3 (-4) |
12 (+1) |
8 (-1) |
• Skills:
Perception +3, Stealth +6
• Senses:
darkvision 60 ft.
• Challenge:
1 (200 XP)
• Environments:
Forest, Grassland
• Keen Smell:
The tiger has advantage on Wisdom (Perception) checks that rely on smell.
• Pounce:
If the tiger moves at least 20 ft. straight toward a creature and then hits it with a claw attack on the same turn, that target must succeed on a DC 13 Strength saving throw or be knocked prone. If the target is prone, the tiger can make one bite attack against it as a bonus action.
Actions
• Bite:
Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 8 (1d10 + 3) piercing damage.
• Claw:
Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) slashing damage.