Troglodyte Champion of Laogzed
Medium Humanoid
(Troglodyte)
, Chaotic Evil
• Armor Class: 14
• Hit Points: 59 (7d8+28)
• Speed: 30 ft.
STR |
DEX |
CON |
INT |
WIS |
CHA |
18 (+4) |
12 (+1) |
18 (+4) |
8 (-1) |
23 (+6) |
12 (+1) |
• Skills:
Athletics +6, Intimidation +3, Stealth +3
• Senses:
darkvision 60 ft.
• Languages:
Troglodyte
• Challenge:
3 (700 XP)
• Chameleon Skin:
The troglodyte has aadvantage on Dexterity (Stealth) checks made to hide.
• Stench:
Any creature other than a ttroglodyte that starts its turn within 5 feet of the troglodyte must succeed on a DC 14 Constitution saving throw or be poisoned until the start of the creature's next turn. On a successful saving throw, the creature is immune to the stench of all ttroglodytes for 1 hour.
• Sunlight Sensitivity:
While in sunlight, the troglodyte has disadvantage on attack rolls, as well as on Wisdom (Perception) checks that rely on sight.
Actions
• Multiattack:
The troglodyte makes three attacks: one with its bite and two with either its claws or its greatclub.
• Bite:
Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 6 (1d4 + 4) piercing damage.
• Claw:
Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 6 (1d4 + 4) slashing damage.
• Greatclub:
Melee Attack: +6 to hit, reach 5 ft., one target. Hit: 8 (1d8 + 4) bludgeoning damage.
• Acid Spray (Recharge 6):
The troglodyte spits acid in a line 15 feet long and 5 feet wide. Each creature in that line must make a DC 14 Dexterity saving throw, taking 10 (3d6) acid damage on a failed save, or half as much damage on a successful one.