White Dragon Wyrmling
Medium Dragon
, Chaotic Evil
• Armor Class: 16
• Hit Points: 32 (5d8+10)
• Speed: 30 ft., burrow 15 ft., fly 60 ft., swim 30 ft.
STR |
DEX |
CON |
INT |
WIS |
CHA |
14 (+2) |
10 (+0) |
14 (+2) |
5 (-3) |
10 (+0) |
11 (+0) |
• Saving Throws:
Dex +2, Con +4, Wis +2, Cha +2
• Skills:
Perception +4, Stealth +2
• Senses:
blindsight 10 ft., darkvision 60 ft.
• Languages:
Draconic
• Challenge:
2 (450 XP)
• Environments:
Arctic, Cave, Underground
Actions
• Bite:
Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 7 (1d10 + 2) piercing damage plus 2 (1d4) cold damage.
• Cold Breath (Recharge 5-6):
The dragon exhales an icy blast of hail in a 15-foot cone. Each creature in that area must make a DC 12 Constitution saving throw, taking 22 (5d8) cold damage on a failed save, or half as much damage on a successful one.