White Dragon Wyrmling

Medium Dragon , Chaotic Evil
• Armor Class: 16
• Hit Points: 32 (5d8+10)
• Speed: 30 ft., burrow 15 ft., fly 60 ft., swim 30 ft.

STR DEX CON INT WIS CHA
14 (+2) 10 (+0) 14 (+2) 5 (-3) 10 (+0) 11 (+0)

• Saving Throws: Dex +2, Con +4, Wis +2, Cha +2
• Skills: Perception +4, Stealth +2
• Senses: blindsight 10 ft., darkvision 60 ft.
• Languages: Draconic
• Challenge: 2 (450 XP)
• Environments: Arctic, Cave, Underground

Actions


• Bite: Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 7 (1d10 + 2) piercing damage plus 2 (1d4) cold damage.

• Cold Breath (Recharge 5-6): The dragon exhales an icy blast of hail in a 15-foot cone. Each creature in that area must make a DC 12 Constitution saving throw, taking 22 (5d8) cold damage on a failed save, or half as much damage on a successful one.