Worg
Large Monstrosity
, Neutral Evil
• Armor Class: 13
• Hit Points: 26 (4d10+4)
• Speed: 50 ft.
STR |
DEX |
CON |
INT |
WIS |
CHA |
16 (+3) |
13 (+1) |
13 (+1) |
7 (-2) |
11 (+0) |
8 (-1) |
• Skills:
Perception +4
• Senses:
darkvision 60 ft.
• Languages:
Goblin, Worg
• Challenge:
1/2 (100 XP)
• Environments:
Arctic, Cave, Forest, Grassland
• Keen Hearing and Smell:
The worg has advantage on Wisdom (Perception) checks that rely on hearing or smell.
Actions
• Bite:
Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 3) piercing damage. If the target is a creature, it must succeed on a DC 13 Strength saving throw or be knocked prone.