Worg

Large Monstrosity , Neutral Evil
• Armor Class: 13
• Hit Points: 26 (4d10+4)
• Speed: 50 ft.

STR DEX CON INT WIS CHA
16 (+3) 13 (+1) 13 (+1) 7 (-2) 11 (+0) 8 (-1)

• Skills: Perception +4
• Senses: darkvision 60 ft.
• Languages: Goblin, Worg
• Challenge: 1/2 (100 XP)
• Environments: Arctic, Cave, Forest, Grassland

• Keen Hearing and Smell: The worg has advantage on Wisdom (Perception) checks that rely on hearing or smell.

Actions


• Bite: Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 3) piercing damage. If the target is a creature, it must succeed on a DC 13 Strength saving throw or be knocked prone.