Xvart

Small Humanoid (Xvart) , Chaotic Evil
• Armor Class: 13
• Hit Points: 7 (2d6)
• Speed: 30 ft.

STR DEX CON INT WIS CHA
8 (-1) 14 (+2) 10 (+0) 8 (-1) 7 (-2) 7 (-2)

• Skills: Stealth +4
• Senses: darkvision 30 ft.
• Languages: Abyssal
• Challenge: 1/8 (25 XP)
• Environments: Grassland, Underground

• Low Cunning: The xvart can take the Disengage action as a bonus action on each of its turns.

• Overbearing Pack: The xvart has advantage on Strength (Athletics) checks to shove a creature if at least one of the xvart's allies is within 5 feet of the target and the ally isn't incapacitated.

• Raxivort's Tongue: The xvart can communicate with ordinary bats and rats, as well as giant bats and giant rats.

Actions


• Shortsword: Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6+2) piercing damage.

• Sling: Ranged Weapon Attack: +4 to hit, range 30/120 ft., one target. Hit: 4 (1d4+2) bludgeoning damage.