Young Brass Dragon
Large Dragon
, Chaotic Good
• Armor Class: 17
• Hit Points: 110 (13d10+39)
• Speed: 40 ft., burrow 20 ft., fly 80 ft.
STR |
DEX |
CON |
INT |
WIS |
CHA |
19 (+4) |
10 (+0) |
17 (+3) |
12 (+1) |
11 (+0) |
15 (+2) |
• Saving Throws:
Dex +3, Con +6, Wis +3, Cha +5
• Skills:
Perception +6, Persuasion +5, Stealth +3
• Senses:
blindsight 30 ft., darkvision 120 ft.
• Languages:
Common, Draconic
• Challenge:
6 (2300 XP)
• Environments:
Cave, Underground
Actions
• Multiattack:
The dragon makes three attacks: one with its bite and two with its claws.
• Bite:
Melee Weapon Attack: +7 to hit, reach 10 ft., one target. Hit: 15 (2d10 + 4) piercing damage.
• Claw:
Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) slashing damage.
• Breath Weapons (Recharge 5-6):
The dragon uses one of the following breath weapons.
Fire Breath. The dragon exhales fire in a 40-foot line that is 5 feet wide. Each creature in that line must make a DC 14 Dexterity saving throw, taking 42 (12d6) fire damage on a failed save, or half as much damage on a successful one.
Sleep Breath. The dragon exhales sleep gas in a 30-foot cone. Each creature in that area must succeed on a DC 14 Constitution saving throw or fall unconscious for 5 minutes. This effect ends for a creature if the creature takes damage or someone uses an action to wake it.