Young White Dragon
Large Dragon
, Chaotic Evil
• Armor Class: 17
• Hit Points: 133 (14d10+56)
• Speed: 40 ft., burrow 20 ft., fly 80 ft., swim 40 ft.
STR |
DEX |
CON |
INT |
WIS |
CHA |
18 (+4) |
10 (+0) |
18 (+4) |
6 (-2) |
11 (+0) |
12 (+1) |
• Saving Throws:
Dex +3, Con +7, Wis +3, Cha +4
• Skills:
Perception +6, Stealth +3
• Senses:
blindsight 30 ft., darkvision 120 ft.
• Languages:
Common, Draconic
• Challenge:
6 (2300 XP)
• Environments:
Arctic, Cave, Underground
• Ice Walk:
The dragon can move across and climb icy surfaces without needing to make an ability check. Additionally, difficult terrain composed of ice or snow doesn't cost it extra moment.
Actions
• Multiattack:
The dragon makes three attacks: one with its bite and two with its claws.
• Bite:
Melee Weapon Attack: +7 to hit, reach 10 ft., one target. Hit: 15 (2d10 + 4) piercing damage plus 4 (1d8) cold damage.
• Claw:
Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) slashing damage.
• Cold Breath (Recharge 5-6):
The dragon exhales an icy blast in a 30-foot cone. Each creature in that area must make a DC 15 Constitution saving throw, taking 45 (10d8) cold damage on a failed save, or half as much damage on a successful one.