Young White Dragon

Large Dragon , Chaotic Evil
• Armor Class: 17
• Hit Points: 133 (14d10+56)
• Speed: 40 ft., burrow 20 ft., fly 80 ft., swim 40 ft.

STR DEX CON INT WIS CHA
18 (+4) 10 (+0) 18 (+4) 6 (-2) 11 (+0) 12 (+1)

• Saving Throws: Dex +3, Con +7, Wis +3, Cha +4
• Skills: Perception +6, Stealth +3
• Senses: blindsight 30 ft., darkvision 120 ft.
• Languages: Common, Draconic
• Challenge: 6 (2300 XP)
• Environments: Arctic, Cave, Underground

• Ice Walk: The dragon can move across and climb icy surfaces without needing to make an ability check. Additionally, difficult terrain composed of ice or snow doesn't cost it extra moment.

Actions


• Multiattack: The dragon makes three attacks: one with its bite and two with its claws.

• Bite: Melee Weapon Attack: +7 to hit, reach 10 ft., one target. Hit: 15 (2d10 + 4) piercing damage plus 4 (1d8) cold damage.

• Claw: Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) slashing damage.

• Cold Breath (Recharge 5-6): The dragon exhales an icy blast in a 30-foot cone. Each creature in that area must make a DC 15 Constitution saving throw, taking 45 (10d8) cold damage on a failed save, or half as much damage on a successful one.