Guardian of Nature

4th-level, Transmutation - (Druid, Ranger)
Range: Self
Duration: Concentration, up to a minute
Casting Time: 1 bonus action
Components: V

Description

A nature spirit answers your call and transforms you into a powerful guardian. The transformation lasts until the spell ends. You choose one of the following forms to assume: Primal Beast or Great Tree. Primal Beast. Bestial fur covers your body, your facial feature becomes feral, and you gain the following benefits. * Your walking speed increases by 10 feet. * You gain darkvision with a range of 120 feet. * You make Strength-based attack rolls with advantage. * Your melee weapon attacks deal an extra 1d6 force damage on a hit. Great Tree. Your skin appears barky, leaves sprout from your hair, and you gain the following benefits: * You gain 10 temporary hit points. * You make Constitution saving throws with advantage. * You make Dexterity- and Wisdom-based attack rolls with advantage. * While you are on the ground, the ground within 15 feet of you is difficult terrain for your enemies.