Black Earth Priest
Medium Humanoid
(Human)
, Neutral Evil
• Armor Class: 17
• Hit Points: 45 (7d8+14)
• Speed: 30 ft.
STR |
DEX |
CON |
INT |
WIS |
CHA |
15 (+2) |
11 (+0) |
14 (+2) |
12 (+1) |
10 (+0) |
16 (+3) |
• Skills:
Intimidation +5, Religion +3, Persuasion +5
• Languages:
Common, Terran
• Challenge:
3 (700 XP)
• Environments:
Arctic, Cave, Coast, Desert, Dungeon, Forest, Grassland, Mountain, Ruins, Underground
Spellcasting
The priest is a 5th-level spellcaster. Its spellcasting ability is Charisma (spell save DC 13, +5 to hit with spell attacks). It knows the following sorcerer spells:
• 3rd level (2 slots):
slow
Actions
• Multiattack:
The priest makes two melee attacks.
• Glaive:
Melee Weapon Attack: +4 to hit, reach 10 ft., one target. Hit: 7 (1d10 + 2) slashing damage.
**Reactions**
• Unyielding:
When the priest is subjected to an effect that would move it, knock it prone, or both, it can use its reaction to be neither moved nor knocked prone.