Feathergale Knight

Medium Humanoid (Human) , Lawful Evil
• Armor Class: 16
• Hit Points: 33 (6d8+6)
• Speed: 30 ft.

STR DEX CON INT WIS CHA
14 (+2) 14 (+2) 12 (+1) 11 (+0) 10 (+0) 14 (+2)

• Skills: Animal Handling +2, History +2
• Languages: Auran, Common
• Challenge: 1 (200 XP)
• Environments: Arctic, Cave, Coast, Desert, Dungeon, Grassland, Mountain, Ruins

Spellcasting


The knight is a 1st-level spellcaster. Its spellcasting ability is Charisma (spell save DC 12, +4 to hit with spell attacks). It knows the following sorcerer spell:

• Cantrips (at will): gust, light, message, ray of frost
• 1st level (2 slots): expeditious retreat, feather fall


Actions


• Multiattack: The knight makes two melee attacks.

• Longsword: Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 6 (1d8 + 2) slashing damage, or 7 (1d10 + 2) slashing damage if used with two hands.

• Spear: Melee or Ranged Weapon Attack: +4 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 5 (1d6 + 2) piercing damage, or 6 (1d8 + 2) piercing damage if used with two hands to make a melee attack.