Feathergale Knight
Medium Humanoid
(Human)
, Lawful Evil
• Armor Class: 16
• Hit Points: 33 (6d8+6)
• Speed: 30 ft.
STR |
DEX |
CON |
INT |
WIS |
CHA |
14 (+2) |
14 (+2) |
12 (+1) |
11 (+0) |
10 (+0) |
14 (+2) |
• Skills:
Animal Handling +2, History +2
• Languages:
Auran, Common
• Challenge:
1 (200 XP)
• Environments:
Arctic, Cave, Coast, Desert, Dungeon, Grassland, Mountain, Ruins
Spellcasting
The knight is a 1st-level spellcaster. Its spellcasting ability is Charisma (spell save DC 12, +4 to hit with spell attacks). It knows the following sorcerer spell:
Actions
• Multiattack:
The knight makes two melee attacks.
• Longsword:
Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 6 (1d8 + 2) slashing damage, or 7 (1d10 + 2) slashing damage if used with two hands.
• Spear:
Melee or Ranged Weapon Attack: +4 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 5 (1d6 + 2) piercing damage, or 6 (1d8 + 2) piercing damage if used with two hands to make a melee attack.